{"author_name":"BubuIIC","cat":"LD #24","comments":[],"epoch":1345968240,"likes":0,"metadata":{"p_key":"52740","p_author":"BubuIIC","p_authorkey":"11335","p_urlkey":"88442","p_title":"May need help with pygame on mac.","p_cat":"LD #24","p_event":"LD24","p_time":"1345968240","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"11335","us_name":"BubuIIC","us_username":"bubuiic","event_start":"1345766400","event_key":"12","event_name":"LD24"},"text":"<p>Hey!<\/p>\n <p style=\"text-align: center\"><img class=\"wp-image-169458 aligncenter\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2012\/08\/osx.png\" alt=\"\" width=\"500\" height=\"219\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/08\/osx-300x131.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/08\/osx.png 500w\" sizes=\"(max-width: 500px) 100vw, 500px\" \/><\/p>\n <p>Is anyone using python with pygame on OSX? I would love to distribute a Mac build for my game but I don&#8217;t own a Mac and am not really experienced in packaging applications there.<\/p>\n <p>Under Win and Linux I&#8217;m using cx_freeze to build a binary version of my game and it works perfectly. And it should also work &#8220;the same&#8221; for MacOS. So if anyone is using the same toolchain under OSX and could help me build my game for MacOS this would be really cool <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":-)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/><\/p>\n <p>&#8230;that is if I can finish anything worth building at all&#8230;. right, coding!<\/p>\n <p>(Ah, I should mention I&#8217;m using python 3.2 with pygame.)<\/p>","time":"August 26th, 2012 3:04 am","title":"May need help with pygame on mac."}