Phew, that was a long weekend :)

Wow, just finished submitting my first LD compo entry.  It was a hard weekend, but I enjoyed every minute of it!  It didn’t feel like a great deal of time, but I’m pretty happy personally with the game I produced.  I put it together with Construct 2, which has just had it’s 100th release, and has a ton of new features including literally dozens of amazing HTML5 shader effects which I’ve also incorporated into may game.  I went for the retro feel, retro games have always been my favourite – just secretly :)

The funny thing about this whole experience is that making the game itself took 50% of the time, the remainder got eaten up by quite dumb peripheral things like getting the menus going, sprites, and sounds!  Uploading to Kongregate was also a bit troublesome although I got there in the end.  Overall it’s been a great first LD.  Having seen some amazing creations already, I doubt I’ll make it anywhere, but being part of this incredibly intensive, creative hub has been rewarding enough – go strong fellow indie devs!

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Here’s my final submission:

http://www.ludumdare.com/compo/ludum-dare-24/?action=preview&uid=15255

(Best viewed in Chrome)