Devlog #5 — END — A Cycle of Ages
And…finished. Lots of work gone into this. Solely because I was an idiot and chose badly in the beginning. Still, I’m happy it’s at least done.
Overall, I’ll say this. I’m not pleased with it as a game, since it’s…not very fun to play. As a story, I’m glad that it at least doesn’t go the ‘eat food, gain trait’ way. Technical-wise, it’s horrid. An abuse of PixelArray and pygame, everything built on workarounds.
BUT HEY, it’s done. So here we go.
A Cycle of Ages (The most pretentious name possible.)
It also has kittens. Have a picture, and the download link.
