{"author_name":"ObscenelyTrue","cat":"LD #36","comments":[{"author_name":"Crown Games","time":"August 20, 2016 7:32 pm","epoch":1471739520,"text":"That&#8217;s a neat looking game <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/>","spam":"N"}],"epoch":1471698960,"likes":2,"metadata":{"p_key":"5197","p_author":"ObscenelyTrue","p_authorkey":"13886","p_urlkey":"40652","p_title":"I\u2019m in","p_cat":"LD #36","p_event":"LD36","p_time":"1471698960","p_likes":"2","p_comments":"1","p_status":"UPD5","us_key":"13886","us_name":"ObscenelyTrue","us_username":"obscenelytrue","event_start":"1472169600","event_key":"35","event_name":"LD36"},"text":"<p style=\"text-align: left\">My previous\u00a0Ludum Dare was more than one year ago to create a NES game in assembly in 48 hours&#8230; a joyful and colorful adventure as you can see below!<\/p>\n <p><iframe width=\"500\" height=\"375\" src=\"https:\/\/www.youtube.com\/embed\/w9DPU3GCNFQ?feature=oembed\" frameborder=\"0\" allowfullscreen><\/iframe><\/p>\n <p><a title=\"Enrty link\" href=\"http:\/\/ludumdare.com\/compo\/ludum-dare-32\/?action=preview&amp;uid=13886\">Entry link<\/a><\/p>\n <p>This time I will use\u00a0a more traditional development environment to build\u00a0a desktop game:<\/p>\n <ul>\n <li>libGDX for java development<\/li>\n <li>Bxfr for procedural generation of sound effects<\/li>\n <li>cgMusic for procedural generation of musics<\/li>\n <li>Paint.NET for 2D graphic<\/li>\n <li>Blender for 3D graphic<\/li>\n <\/ul>\n <p>Very excited of course!<\/p>","time":"August 20th, 2016 8:16 am","title":"I\u2019m in"}