We’re in (again)!

Brandon from Shatter Point Studios here!

This will be our second Ludum Dare and we’re really excited. We’re hoping to keep whatever we make a bit smaller this time; I think last time scale kind of got away from us. Also, being awake for 36 hours straight definitely doesn’t help development. Lesson learned.

Engine: GameMaker Studio or Unity
Art: Gimp and/or Photoshop
Audio: Audacity and/or Audition

Anyway, we’re just hoping to make and play some awesome games this weekend. Looking forward to it!