{"author_name":"MegaBrutal","cat":"October Challenge 2012","comments":[],"epoch":1349300880,"likes":2,"metadata":{"p_key":"51305","p_author":"MegaBrutal","p_authorkey":"16637","p_urlkey":"86998","p_title":"Introducing MegaFillers Flash","p_cat":"October Challenge 2012","p_event":"LD24","p_time":"1349300880","p_likes":"2","p_comments":"0","p_status":"UPD5","us_key":"16637","us_name":"MegaBrutal","us_username":"\/author\/megabrutal\/","event_start":"1345766400","event_key":"12","event_name":"LD24"},"text":"<p>My entry for the <a title=\"Announcing October Challenge 2012\" href=\"http:\/\/www.ludumdare.com\/compo\/2012\/09\/27\/announcing-october-challenge-2012\/\">October Challenge<\/a> is a little puzzle game, <strong>MegaFillers Flash<\/strong>. It just aims to be a great implementation of a <em>filler<\/em> game, which is an existing game concept. In this game, you choose colors to expand your territory. You can&#8217;t choose your or your opponent&#8217;s actual color, but you must choose a color in each round.<\/p>\n <p>&nbsp;<\/p>\n <p style=\"text-align: center\"><a href=\"http:\/\/www.ludumdare.com\/compo\/2012\/10\/03\/introducing-megafillers-flash\/megafillersflash_newdesign1\/\" rel=\"attachment wp-att-184671\"><img class=\" wp-image-184671 aligncenter\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2012\/10\/megafillersflash_newdesign1.png\" alt=\"\" width=\"485\" height=\"392\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/10\/megafillersflash_newdesign1-300x242.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/10\/megafillersflash_newdesign1-550x445.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/10\/megafillersflash_newdesign1.png 808w\" sizes=\"(max-width: 485px) 100vw, 485px\" \/><\/a><\/p>\n <p style=\"text-align: center\"><a href=\"http:\/\/www.ludumdare.com\/compo\/2012\/10\/03\/introducing-megafillers-flash\/megafillersflash_newdesign2\/\" rel=\"attachment wp-att-184672\"><img class=\" wp-image-184672 aligncenter\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2012\/10\/megafillersflash_newdesign2.png\" alt=\"\" width=\"485\" height=\"392\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/10\/megafillersflash_newdesign2-300x242.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/10\/megafillersflash_newdesign2-550x445.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/10\/megafillersflash_newdesign2.png 808w\" sizes=\"(max-width: 485px) 100vw, 485px\" \/><\/a><\/p>\n <p>&nbsp;<\/p>\n <p>An existing dev log for the game can be found <a href=\"http:\/\/www.supershigi.com\/forums\/index.php?topic=561.0\">here<\/a>, but I&#8217;m going to post further updates on this blog.<\/p>\n <p>Currently, the game is only <a href=\"https:\/\/www.fgl.com\/view_game.php?from=dev1&amp;game_id=21898\">available on FGL to play<\/a>, but hopefully it will change if I find a sponsor.<\/p>\n <p>&nbsp;<\/p>\n <p style=\"text-align: center;font-size: 20\"><strong>Credits<\/strong><\/p>\n <p style=\"text-align: center\"><strong>Programming &amp; Design:<\/strong><br \/>\n <a href=\"https:\/\/www.fgl.com\/view_account.php?username=MegaBrutal\">MegaBrutal<\/a><\/p>\n <p style=\"text-align: center\"><strong>Art:<\/strong><br \/>\n <a href=\"http:\/\/www.coroflot.com\/socratous100\">Chris Socratous<\/a><\/p>\n <p style=\"text-align: center\"><strong>Music &amp; Sound Effects:<\/strong><br \/>\n <a href=\"http:\/\/www.twelvetiles.com\/\">Lannie &#8216;Merlandese&#8217; Neely III<\/a><\/p>\n <p style=\"text-align: center\"><strong>Special Thanks:<\/strong><br \/>\n <a href=\"http:\/\/www.fgl.com\/\">FGL Community<\/a><br \/>\n <a href=\"http:\/\/horriblepain.com\/\">R. Hill<\/a><\/p>","time":"October 3rd, 2012 4:48 pm","title":"Introducing MegaFillers Flash"}