{"author_name":"Nightfall Studios","cat":"LD #25","comments":[],"epoch":1355080920,"likes":0,"metadata":{"p_key":"50870","p_author":"Nightfall Studios","p_authorkey":"8806","p_urlkey":"86563","p_title":"Ludum Dare again ^^","p_cat":"LD #25","p_event":"LD25","p_time":"1355080920","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"8806","us_name":"Nightfall Studios","us_username":"codegremlin","event_start":"1355443200","event_key":"14","event_name":"LD25"},"text":"<p>So, I am going to be competing in Ludum Dare again and am growing increasingly excited. Although I didn&#8217;t manage to finish last time, I have learnt from last time and hope to be able to this time. I still have a lot to learn in regards to this, but at least every time is a learning experience.<\/p>\n <p><strong>Language: <\/strong>Java<br \/>\n <strong>Library:\u00a0<\/strong>LWJGL<\/p>\n <p><strong>Graphics:\u00a0<\/strong>Paint.NET<br \/>\n <strong>Sounds:\u00a0<\/strong>Musagi<\/p>\n <p><strong>Plan:<\/strong>\u00a0Spend first 30 minutes planning, then start working on getting the core game concept working. Once that is done start polishing it up by adding menu, etc. and composing the sounds and music if there is time.<\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/ld-25-3\/\" rel=\"tag\">LD # 25<\/a><\/p>","time":"December 9th, 2012 2:22 pm","title":"Ludum Dare again ^^"}