{"author_name":"cwilloughby","cat":"LD #25","comments":[],"epoch":1355097120,"likes":1,"metadata":{"p_key":"50853","p_author":"cwilloughby","p_authorkey":"18255","p_urlkey":"86546","p_title":"My first Ludum Dare!  Here\u2019s my setup.","p_cat":"LD #25","p_event":"LD25","p_time":"1355097120","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"18255","us_name":"cwilloughby","us_username":"cwilloughby","event_start":"1355443200","event_key":"14","event_name":"LD25"},"text":"<p><strong>This is my first Ludum Dare!<\/strong><\/p>\n <p>I&#8217;m a professional developer by trade, but love to tinker with games and hobby projects on during my free time. \u00a0What better way to run through a hobby project than Ludum Dare!<\/p>\n <p>I&#8217;m planning to submit a game to the competition, and as such wanted to declare my setup.<\/p>\n <p><span id=\"more-190685\"><\/span><\/p>\n <p>Engine:<\/p>\n <ul>\n <li>Unity3d 3.5<\/li>\n <\/ul>\n <p>Plugins:<\/p>\n <ul>\n <li><a href=\"http:\/\/u3d.as\/content\/well-fired-\/cutscene-creator-u-sequencer\/33d\">Cutscene Creater uSequencer<\/a><\/li>\n <li><a href=\"http:\/\/u3d.as\/content\/allebi\/easy-menu-system\/3hr\">Easy Menu &#8211; system<\/a><\/li>\n <li><a href=\"http:\/\/u3d.as\/content\/pixelplacement\/i-tween\/1s9\">iTween<\/a><\/li>\n <li><a href=\"http:\/\/u3d.as\/content\/hutong-games-llc\/playmaker\/1Az\">Playmaker<\/a><\/li>\n <li><a href=\"http:\/\/u3d.as\/content\/echo17\/smooth-moves\/2Fn\">SmoothMoves<\/a><\/li>\n <li><a href=\"http:\/\/u3d.as\/content\/strumpy-games\/strumpy-shader-editor\/1C4\">Strumpy Shader Editor<\/a><\/li>\n <li><a href=\"http:\/\/u3d.as\/content\/starscene-software\/vectrosity\/1s7\">Vectrosity<\/a><\/li>\n <\/ul>\n <div>Personal Code (<a href=\"http:\/\/www.ludumdare.com\/compo\/?attachment_id=190700\">Download<\/a> and rename to .zip)<\/div>\n <div>\n <ul>\n <li>Entity (base actor class &#8211; glue)<\/li>\n <li>Camera Fade (simple camera fade)<\/li>\n <li>Game Manager (simple singleton)<\/li>\n <li>Positioning (2d positioning in 3d)<\/li>\n <li>uSequencer Glue\n <ul>\n <li>Enter Cinematic Mode (tells entity to stop animating)<\/li>\n <li>Face Direction (faces left or right)<\/li>\n <li>Play Smooth Moves Anim (Plays a SmoothMoves anim)<\/li>\n <\/ul>\n <\/li>\n <\/ul>\n <\/div>\n <div>Tools:<\/div>\n <div>\n <ul>\n <li><a href=\"http:\/\/msm.runhello.com\/p\/396\">Drumcircle<\/a><\/li>\n <li>Photoshop<\/li>\n <li>Insert other here&#8230;<\/li>\n <\/ul>\n <\/div>\n <div><\/div>\n <div>At a high level, I&#8217;m setup to build a 2d game with animations, cinematics, shaders, and logic.<\/div>\n <div><\/div>\n <div>Not sure that I&#8217;ll use everything above, but figured it was better to be comprehensive.<\/div>\n <div><\/div>\n <div>I can&#8217;t wait!<\/div>\n <p>&nbsp;<\/p>\n <p>&nbsp;<\/p>","time":"December 9th, 2012 6:52 pm","title":"My first Ludum Dare!  Here\u2019s my setup."}