Ludum Dare 25 participation.

I am new to game dev and would like to participate in Ludum Dare 25, but I am not sure where to start or what I need. I would like to the the base dev on java, but I am open to suggestions. I know that is is probably far fetched for me to learn enough by next Friday to actually participate.  If I don’t know enough I will try again in April.

Thanks for all the help ahead of time,

The_crogers.

Comments

xhunterko
10. Dec 2012 · 02:49 UTC
While I know some programmers like to and sometimes succeed, teach themselves a new language at ludum dare, I always take the safe route. While I’ve only completed one ludum dare with my familar framework, I’ve gotten close enough in the other ones to make me want to keep trying. So as for me, the best bet is to go with what your familar with.
the_crogers
10. Dec 2012 · 03:29 UTC
Thank you for the advice, the problem with that is I don’t know what tools to use. The only thing I really know is java. I am not sure where to go from there. I don’t know what libraries I should use or what kind of sound or picture editor to use, or the basis of how to start making a game. I need some tutorials and a set of tools to look into.
xhunterko
10. Dec 2012 · 05:27 UTC
Oh. Well tools for me are an easy choice. I use graphicsgale for pixel art and gimp for transparency. I’ve done a bit of java before and for that I used Eclipse. As for tutorials there’s lots of stuff online that’s easy to find. Failing that, you could check the Tigsource forum Tutorials thread. There’s probably something there. As for sound one of the more widely used tools is sfxr.
Casino Jack
10. Dec 2012 · 08:27 UTC
I’m primarily a Java dev and I’ll be developing in Actionscript 3 with the Flixel library for this Ludum Dare. Even though I love Java, I do like AS+Flixel for Ludum Dare as I can get something moving around the screen literally in minutes, plus the actual deployment is bloody easy and you know pretty much everyone will be able to run it.
the_crogers
12. Dec 2012 · 01:12 UTC
Thank you both for the advice it has helped me tremendously. I have decided to do a mix of what you to have suggested. I have been messing with the AS3 as my base as it appears to be simpler than java. I am also using graphics gale and gimp for sprites. I am using DAME for a map editor, and sfxr for sounds.

If you have any other thought or suggestions feel free to let me know.

Thanks.