{"author_name":"tcql","cat":"LD #25","comments":[{"author_name":"","time":"December 10, 2012 11:06 am","epoch":1355155560,"text":"Hey there, tcql!","spam":"N"}],"epoch":1355154060,"likes":3,"metadata":{"p_key":"50803","p_author":"tcql","p_authorkey":"15433","p_urlkey":"86496","p_title":"I\u2019m in!","p_cat":"LD #25","p_event":"LD25","p_time":"1355154060","p_likes":"3","p_comments":"1","p_status":"UPD5","us_key":"15433","us_name":"tcql","us_username":"tcql","event_start":"1355443200","event_key":"14","event_name":"LD25"},"text":"<p>I&#8217;m in! This is my second attempt. Last go round was mostly a learning experience, and I spent 99% of my time fiddling with self-coded map tiling and collision in Love2D. This time around, I&#8217;m shooting to finish <em>something<\/em>:<\/p>\n <p>&nbsp;<\/p>\n <p>Engine: Zoetrope (framework on top of Love2D &#8211; so I don&#8217;t have to reinvent the wheel)<\/p>\n <p>Audio: SFXR\/BFXR probably<\/p>\n <p>Design: Adobe PS\/Illustrator<\/p>\n <p>IDE: Sublime Text 2<\/p>\n <p>Fuel: As much coffee, pizza, and Pendulum as I can handle<\/p>","time":"December 10th, 2012 10:41 am","title":"I\u2019m in!"}