I’ma In.
Hey people, since this year has been officially designated my “get off my arse and make some games” year, it seems there’s no better way to end it but participate in my first Ludum Dare!
I will be using:
Engine: LÖVE (I was going to use impact.js but I just don’t feel as comfortable in it as I do in LÖVE right now).
IDE: Komodo.
Graphics: GIMP.
Sound: Any tool I can scrounge up, mostly Audacity.
I’ll see you all on the battlefield.