{"author_name":"Xavier","cat":"LD #25","comments":[],"epoch":1355435160,"likes":2,"metadata":{"p_key":"50478","p_author":"Xavier","p_authorkey":"15692","p_urlkey":"86171","p_title":"Planning my first ludumdare setup","p_cat":"LD #25","p_event":"LD25","p_time":"1355435160","p_likes":"2","p_comments":"0","p_status":"UPD5","us_key":"15692","us_name":"Xavier","us_username":"xbelanch","event_start":"1355443200","event_key":"14","event_name":"LD25"},"text":"<p>After reading a lot of posts, I decided the next toolkit:<\/p>\n <ul>\n <li><strong>GameMaker Studio<\/strong><\/li>\n <li><strong>Pixen<\/strong>,\u00a0<strong>GIMP<\/strong>,\u00a0<strong>PixelEdit <\/strong>and\u00a0\u00a0<strong>Pixelmator\u00a0<\/strong>for graphics<\/li>\n <li>No idea of sound effects or audio. I think that the best option in this case is Bfxr<\/li>\n <li>GitHub to mantain and publish the code.<\/li>\n <\/ul>\n <p>I don&#8217;t know if afterall I&#8217;ll do something playable, but it&#8217;ll be a full learning \u00a0experience.<\/p>\n <p>X.<\/p>","time":"December 13th, 2012 4:46 pm","title":"Planning my first ludumdare setup"}