{"author_name":"Macroz","cat":"LD #25","comments":[],"epoch":1355493000,"likes":0,"metadata":{"p_key":"50361","p_author":"Macroz","p_authorkey":"10556","p_urlkey":"86049","p_title":"Gearing up for LD #25","p_cat":"LD #25","p_event":"LD25","p_time":"1355493000","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"10556","us_name":"Macroz","us_username":"macroz","event_start":"1355443200","event_key":"14","event_name":"LD25"},"text":"<p>So this is my second try.\u00a0I was quite happy with the <a href=\"http:\/\/onewayticket.herokuapp.com\">results of the first try at LD #23<\/a>. I made some further updates to the game while traveling, but my laptop broke before I managed to push them to the repo <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/frownie.png\" alt=\":(\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/><\/p>\n <p>&nbsp;<\/p>\n <p>This time I will not use JavaScript, but ClojureScript with some Clojure thrown in to serve the code.\u00a0I have made a few simple games with this stack during the summer. Also live-coded one at <a href=\"http:\/\/clojutre.org\">clojuTRE<\/a>\u00a0in October. They were an asteroids clone and basic sidescrolling runner game. I think I will do a simple adventure game engine with really simple game, because I want to try to making a few such games next. Possibly I will port the previous try to it too.<\/p>\n <p>As a bonus, I will try recording some music and sounds with a USB-MIDI cable and <a href=\"http:\/\/overtone.github.com\">Overtone<\/a>.<\/p>\n <p>You can follow me in twitter @zorcam.<\/p>","time":"December 14th, 2012 8:50 am","title":"Gearing up for LD #25"}