{"author_name":"bleh","cat":"LD #25","comments":[],"epoch":1355508840,"likes":0,"metadata":{"p_key":"50267","p_author":"bleh","p_authorkey":"505793","p_urlkey":"85955","p_title":"I\u2019m in.","p_cat":"LD #25","p_event":"LD25","p_time":"1355508840","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"505793","us_name":"bleh","us_username":"bleh","event_start":"1355443200","event_key":"14","event_name":"LD25"},"text":"<p>Third time&#8217;s the charm, right? \u00a0My hope is to make\u00a0something\u00a0within the compo time limit this time. \u00a0My tools will probably vary depending on what theme is chosen and what I plan on making. \u00a0<em>I&#8217;m just going to list what I might use:<\/em><\/p>\n <p><strong>Engine\/Devtools:<\/strong> \u00a0<a href=\"http:\/\/unity3d.com\/\">Unity3D<\/a>, <a href=\"http:\/\/www.yoyogames.com\/gamemaker\/studio\">GameMaker<\/a>, <a href=\"http:\/\/www.eclipse.org\/\">Eclipse<\/a>, or the <a href=\"http:\/\/dcputoolcha.in\/\">DCPUToolchain<\/a><\/p>\n <p><strong>Programming languages:<\/strong> \u00a0C, C#, Java, or DCPU16 Assembly (I am serious about that last one)<\/p>\n <p><strong>Art\/Sprites\/3D Models:<\/strong> <a href=\"http:\/\/www.getpaint.net\/index.html\">\u00a0Paint.NET<\/a>, <a href=\"http:\/\/www.blender.org\/\">Blender<\/a>, or just go full procedural<\/p>\n <p><strong>Music\/Sounds:<\/strong> \u00a0<a href=\"http:\/\/audacity.sourceforge.net\/\">Audacity<\/a>\u00a0or full procedural.<\/p>\n <p>&nbsp;<\/p>\n <p>I will also put updates on my site <a href=\"http:\/\/www.kontrolindustries.net\/\">HERE<\/a>.<\/p>\n <p>Sadly I will have a few hours where I can&#8217;t work on the game due to a concert and some other things.<\/p>","time":"December 14th, 2012 1:14 pm","title":"I\u2019m in."}