{"author_name":"Hinchy","cat":"LD #17 - Islands - 2010","comments":[],"epoch":1355524740,"likes":0,"metadata":{"p_key":"50064","p_author":"Hinchy","p_authorkey":"1868","p_urlkey":"85750","p_title":"We be jammin\u2019.","p_cat":"LD #17 - Islands - 2010","p_event":"LD25","p_time":"1355524740","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"1868","us_name":"Hinchy","us_username":"hinchy","event_start":"1355443200","event_key":"14","event_name":"LD25"},"text":"<p><a href=\"http:\/\/hinchy.us\/\">I<\/a>&#8216;ve been meaning to get around to another Ludum Dare since the first one I did, LD17 &#8220;Islands&#8221; in 2010, where I made <a href=\"http:\/\/hinchy.us\/works\/#wowislands\">&#8220;Wow, Islands and Stuff!!&#8221;<\/a>. I haven&#8217;t had the time since though, but this time, I&#8217;m finally back! I&#8217;ll be participating in the Jam so I don&#8217;t have to release source, as I&#8217;m utilizing a sound library for my engine that&#8217;s currently only a private release. I&#8217;ve been working off-and-on on the reusable game engine for the past few months and I&#8217;ll be using this LD as an excuse to get more work done on it.<\/p>\n <p>Here&#8217;s my obligatory work area post:<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/2012\/12\/14\/we-be-jammin-2\/workworldy\/\" rel=\"attachment wp-att-197260\"><img class=\"alignnone size-medium wp-image-197260\" alt=\"workworldy\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2012\/12\/workworldy-300x132.png\" width=\"300\" height=\"132\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/12\/workworldy-300x132.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/12\/workworldy-550x243.png 550w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n <p>&nbsp;<\/p>\n <p>Edit: here&#8217;s my own LD25 minisite.\u00a0<a href=\"http:\/\/hinchy.us\/ld25\/\">http:\/\/hinchy.us\/ld25\/<\/a><\/p>","time":"December 14th, 2012 5:39 pm","title":"We be jammin\u2019."}