{"author_name":"The Jahn","cat":"LD #25","comments":[],"epoch":1355548860,"likes":3,"metadata":{"p_key":"49681","p_author":"The Jahn","p_authorkey":"2485","p_urlkey":"85367","p_title":"Progress report!","p_cat":"LD #25","p_event":"LD25","p_time":"1355548860","p_likes":"3","p_comments":"0","p_status":"UPD5","us_key":"2485","us_name":"The Jahn","us_username":"the-jahn","event_start":"1355443200","event_key":"14","event_name":"LD25"},"text":"<p><a href=\"http:\/\/i.imgur.com\/pAuot.png\" target=\"_new\"><img class=\"aligncenter\" alt=\"\" src=\"http:\/\/i.imgur.com\/pAuot.png\" \/><\/a><\/p>\n <p>Recursive backtracker maze generation, complete with A* pathfinding and a Dijkstra-based &#8220;heat map&#8221; (a la Left 4 Dead&#8217;s AI Director)!<\/p>\n <p>Actual gameplay : None! BUT I&#8217;LL GET TO THAT<\/p>\n <p>Also there are some potential sprites in the upper left of the window super-imposed onto the Window.<\/p>","time":"December 15th, 2012 12:21 am","title":"Progress report!"}