{"author_name":"luclabelle","cat":"LD #25","comments":[],"epoch":1355553480,"likes":1,"metadata":{"p_key":"49624","p_author":"luclabelle","p_authorkey":"17796","p_urlkey":"85310","p_title":"Prototyped rework","p_cat":"LD #25","p_event":"LD25","p_time":"1355553480","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"17796","us_name":"luclabelle","us_username":"luclabelle","event_start":"1355443200","event_key":"14","event_name":"LD25"},"text":"<p>I reworked a good portion of how I display and communicate information to the player. The Player now receives a good amount of feedback from the actions he takes.<\/p>\n <p>I plan on spending time on paper to better polish the mechanics of my game. When it comes to resource management, I want to ensure two things are occurring in my game:<\/p>\n <p>1 &#8211; players have only meaningful choices to choose from.<\/p>\n <p>2 &#8211; elements of risk vs reward feel as though they are.<\/p>\n <p>At the moment I feel as those are the two biggest issues in my game. I&#8217;ll be spending the next hour or two away from the code to think this threw.<\/p>\n <p>As of now I feel good though. I&#8217;m further along then I expected and haven&#8217;t come into any major road blocks. The mind is willing to continue through the night, but the body is tired <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/frownie.png\" alt=\":(\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/><\/p>\n <p>I&#8217;m getting vertigo just looking at code. Is that normal?<\/p>","time":"December 15th, 2012 1:38 am","title":"Prototyped rework"}