{"author_name":"Colapsydo","cat":"LD #25","comments":[],"epoch":1355566440,"likes":1,"metadata":{"p_key":"49474","p_author":"Colapsydo","p_authorkey":"3984","p_urlkey":"85150","p_title":"First break","p_cat":"LD #25","p_event":"LD25","p_time":"1355566440","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"3984","us_name":"Colapsydo","us_username":"colapsydo","event_start":"1355443200","event_key":"14","event_name":"LD25"},"text":"<p>Waow, I\u00a0definitively not pick the easiest of my ideas. I hope it will not prevent me from finishing it.<br \/>\n I struggled few hours with stupid problems <em>(it always a nice idea to try new things during a game jam) <\/em>but the biggest part of my &#8220;villain engine&#8221; is now done.<\/p>\n <p>I&#8217;m\u00a0definitively\u00a0aiming for a final prototype to be working this evening.<br \/>\n <img class=\"alignnone size-thumbnail wp-image-200587\" alt=\"VillainEngine\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2012\/12\/VillainEngine-150x150.png\" width=\"150\" height=\"150\" \/>\u00a0<em>Red dots are so mean&#8230;<\/em><\/p>","time":"December 15th, 2012 5:14 am","title":"First break"}