{"author_name":"Colapsydo","cat":"LD #25","comments":[],"epoch":1355579940,"likes":0,"metadata":{"p_key":"49279","p_author":"Colapsydo","p_authorkey":"3984","p_urlkey":"84955","p_title":"Move your body","p_cat":"LD #25","p_event":"LD25","p_time":"1355579940","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"3984","us_name":"Colapsydo","us_username":"colapsydo","event_start":"1355443200","event_key":"14","event_name":"LD25"},"text":"<p>After an afternoon of work, things seem to move on pretty well, at least regarding the\u00a0schedule\u00a0I planned this morning.<\/p>\n <p>The\u00a0hero\u00a0<em>(which is, in our perspective, the bad guy since we are the villain)\u00a0<\/em>is now present, it has a quiet dumb AI and some\u00a0awful\u00a0weapon but everything should improve tomorrow.<\/p>\n <p>In order to have a playable prototype, it misses collisions (which will be basic), and a bit more of variety for the dots the player will control.<\/p>\n <p>But now it&#8217;s time to go outside and breathe some frozen air and make some physical\u00a0exercises at the supermarket.<\/p>\n <p style=\"text-align: center\"><a href=\"http:\/\/www.ludumdare.com\/compo\/2012\/12\/15\/move-your-body\/enginemoveok\/\" rel=\"attachment wp-att-201758\"><img class=\"size-thumbnail wp-image-201758 aligncenter\" alt=\"EngineMoveOk\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2012\/12\/EngineMoveOk-150x150.png\" width=\"150\" height=\"150\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/12\/EngineMoveOk-150x150.png 150w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/12\/EngineMoveOk-300x300.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/12\/EngineMoveOk.png 500w\" sizes=\"(max-width: 150px) 100vw, 150px\" \/><\/a>\u00a0<em>I love geometric assets&#8230;<\/em><\/p>","time":"December 15th, 2012 8:59 am","title":"Move your body"}