{"author_name":"AdamD","cat":"LD #25","comments":[],"epoch":1355604960,"likes":2,"metadata":{"p_key":"48890","p_author":"AdamD","p_authorkey":"506270","p_urlkey":"84566","p_title":"Day 1 reflections","p_cat":"LD #25","p_event":"LD25","p_time":"1355604960","p_likes":"2","p_comments":"0","p_status":"UPD5","us_key":"506270","us_name":"AdamD","us_username":"AdamD","event_start":"1355443200","event_key":"14","event_name":"LD25"},"text":"<p>Bloody hell, I&#8217;d forgotten how hard this is. I thought I&#8217;d jot down a few thoughts about the first day&#8217;s progress. I&#8217;m in quite a similar position as I was after the first day of LD 24, i.e. I&#8217;ve been working hard all day and seem to have very little to show for it. Below is a screen shot from the current version of my game:<\/p>\n <p>&nbsp;<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/2012\/12\/15\/day-1-reflections\/screen1-181\/\" rel=\"attachment wp-att-204260\"><img class=\"aligncenter size-medium wp-image-204260\" alt=\"screen1\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2012\/12\/screen13-300x225.jpg\" width=\"300\" height=\"225\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/12\/screen13-300x225.jpg 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/12\/screen13-550x412.jpg 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/12\/screen13.jpg 641w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n <p>&nbsp;<\/p>\n <p>I&#8217;ve been working on a digital board game. This time I&#8217;ve been using FlashDevelop (with FlashPunk) and GIMP. The combination of FlashDevelop and FlashPunk have been great for coding, the only issue is that I&#8217;m not very familiar with FlashPunk and have wasted a fair bit of time just looking things up. However, that couldn&#8217;t really be helped as I didn&#8217;t realise I&#8217;d be using it until Flash CS5 failed to install on this crappy laptop.<\/p>\n <p>The graphics work flow has been slower than last time too for a number of reasons: I&#8217;ve not been using my graphics tablet or even my mouse &#8211; only using the touchpad (due to a lack of space), I&#8217;m also not very familiar with GIMP (cue more looking up the basics) and finally, in Flash I could draw directly into the software which meant that the art-pipeline was much faster. In spite of all that, I think there is a lot of potential for my workflow between GIMP and FlashDevelop\/FlashPunk, I just need more experience with the software.<\/p>\n <p>Overall, it has been a hard day and I&#8217;m a long way from finishing but hopefully I&#8217;ll have something worthwhile by the end of tomorrow.<\/p>","time":"December 15th, 2012 3:56 pm","title":"Day 1 reflections"}