{"author_name": "SharkApple", "cat": "LD #25", "comments": [], "epoch": 1355683140, "likes": 0, "metadata": {"p_key": "48206", "p_author": "SharkApple", "p_authorkey": "5423", "p_urlkey": "83871", "p_title": "Work in progress!", "p_cat": "LD #25", "p_event": "LD25", "p_time": "1355683140", "p_likes": "0", "p_comments": "0", "p_status": "UPD5", "us_key": "5423", "us_name": "SharkApple", "us_username": "sharkapple", "event_start": "1355443200", "event_key": "14", "event_name": "LD25"}, "text": "<p>http://1337.pro/Shared/LudumDare/LairDefense_v0.7z</p>\n <p>I&#8217;m using the half functional game engine code from my last entry/attempted entries, hopefully that won&#8217;t disqualify me (although since I&#8217;m making the game for Android, there&#8217;s basically no chance I&#8217;ll win anyway, since it&#8217;s kind of a hassle to try the game on your phone/tablet even if you have one)</p>\n <p>Done so far:</p>\n <p>&#8211; Menu</p>\n <p>&#8211; Story</p>\n <p>&#8211; Sprites</p>\n <p>&#8211; Rendering code</p>\n <p>&#8211; Input handling code</p>\n <p>Not done yet:</p>\n <p>&#8211; Gameplay</p>\n <p>&#8211; Victory conditions</p>\n <p>Chances of completing on time:</p>\n <p><strong>LOW</strong></p>", "time": "December 16th, 2012 1:39 pm", "title": "Work in progress!"}