{"author_name":"Starspell","cat":"LD #25","comments":[],"epoch":1355701740,"likes":0,"metadata":{"p_key":"47933","p_author":"Starspell","p_authorkey":"1791","p_urlkey":"83598","p_title":"So there we go!","p_cat":"LD #25","p_event":"LD25","p_time":"1355701740","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"1791","us_name":"Starspell","us_username":"\/author\/starspell\/","event_start":"1355443200","event_key":"14","event_name":"LD25"},"text":"<p>All wrapped up nicely. I would have submitted earlier but I was trying to get my time lapse published, but it&#8217;s not happening right now.<\/p>\n <p>I&#8217;m really happy about what I managed to achieve.<\/p>\n <p>Firstly I&#8217;m happy because the game is complete and fun to plan.<\/p>\n <p>Secondly I managed to try out new techniques like pixel art and particle emitters in Flashpunk.<\/p>\n <p>Lastly I was amazed at how smoothly it went. I&#8217;m not sure whether it was just because of the limited scope of the game, or that what I was doing was just easier for some reason; it just felt great to participate in this competition making this game.<\/p>\n <p>So a great big thanks to all the LD Admins, the developers \/ judges and the community at large for hosting a great competition!<\/p>\n <p>&#8230; Now vote for my game!!!!! (whilst I go and sleep)<\/p>","time":"December 16th, 2012 6:49 pm","title":"So there we go!"}