The Butcher – Post Mortem
See the butcher!
Annoying all the vegetarians a bit, this game is about killing innocent chicken :D! Fruit Ninja style!
What went bad:
– I used Box2D for the first time. In the warmup weekend, I played around with Axel, like Flixel with Stage3D support. But after seeing the theme, I didn’t feel like creating a platformer or similar anymore. And then, it got nasty, because it started to be BUGGY!!!! On the first day, I even refused to go to sleep until I was able to split an image correctly
– I was very demotivated to write lost of code. Don’t know why though, and if you look at my code, it’s hardly 1000 LOC. And if you look at the timelapse, it’s mostly drawing chicken 
– The code is still buggy! In Box2D, you can set the debug data to true, and if you do, you can see that the boxes are actually completely off the image that’s drawn :D. That’s why I had to remove multi-cuts, because naturally you couldn’t cut a chicken a second time when it’s cutting area is somewhere else^^. Also, I cheated with the graphics, at some point I gave up doing them correctly and just made all cuttable graphics square
What went well:
– I used Box2D! Wanted to do that for quite a while, like….last year, but I never had the chance or drive ^^
– I created another game! Inbetween, I wanted to give up already, but then I just started drawing more, and like nothing – the game was finished! (though I removed many features)
– THIS IS MY TENTH LD48 ENTRY!!! WOHOOOOO!

