A villainous Post mortem
So for LudumDare25 i created a pseudo 3D bank robbing game. At first i thought it was a really great idea but i bit off far more than i could chew.
THE GOOD:
- I made a passable 2.5D ray caster from scratch with no libraries.
- It was in a playable state by the end(Ill get into that later).
- I HAD FUN

THE BAD:
- For some reason some people have been saying that it’s unplayable. I can’t understand why because i built it on a computer with a 600mhz processor and 2g of ram, so I’m fairly sure it’s not a performance problem.
- There was only one level, one enemy, and and one objective.
- There was no sound or polish.
THE UGLY 
- There were two horrid bugs, one that crashed the game and the other that rendered sprites through walls(Can’t believe i neglected to fix that ).
- The frame rate did drop once you got really close to sprites.
IN CONCLUSION:
I made a video of me playing the game in the uploaded state on my PC to show you what it should look like.
All in all though i had a great LD and i can’t wait for the next one. Can’t wait to play everyone’s games.
(try 😉 )Play it here
Watch the video here
P.S the frame rate in the video is shocking mostly because i live streamed that and my internet is crap
cheers, kix
Tags: java, ld25, post-mortem
Comments
loren
19. Dec 2012 · 04:02 UTC
I’m able to run it from the jar (win7 i5 processor)