{"author_name":"stuckie","cat":"LD #25","comments":[],"epoch":1356001920,"likes":2,"metadata":{"p_key":"47429","p_author":"stuckie","p_authorkey":"267","p_urlkey":"83093","p_title":"A Grim Post-Mortem","p_cat":"LD #25","p_event":"LD25","p_time":"1356001920","p_likes":"2","p_comments":"0","p_status":"UPD5","us_key":"267","us_name":"stuckie","us_username":"stuckie","event_start":"1355443200","event_key":"14","event_name":"LD25"},"text":"<p>It&#8217;s been about a week now, and the dust has settled a bit to reflect over Grim&#8217;s Christmas List.<\/p>\n <p>This was the first game we&#8217;ve done together, the first time I&#8217;ve done any serious JavaScript, the first time Octopi has done any game art like this, and the first time I&#8217;ve done any coding whatsoever since having to leave my job in August due to ill health. And, I think we did pretty well!<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/2012\/12\/20\/a-grim-post-mortem\/screen1-199\/\" rel=\"attachment wp-att-216728\"><img class=\"alignnone size-medium wp-image-216728\" alt=\"screen1\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2012\/12\/screen122-300x200.png\" width=\"300\" height=\"200\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/12\/screen122-300x200.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/12\/screen122-550x366.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/12\/screen122.png 960w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n <p>A lot of things went right.<br \/>\n We both clicked with the theme right away, and Octopi started sketching out characters and an idea. I gave some input into it as well, and we ended up with a hybrid mix of Bomb Jack, Rainbow Islands and Bubble Bobble. Sadly, the Bomb Jack elements got dropped due to time constraints, but we love the concept enough that we&#8217;ll likely continue with Grim and make it to the original idea.<br \/>\n The workload was split pretty evenly &#8211; with Octopi on sprite work and general design, and myself on coding, audio, and piecing together the sprite sheets. And being a Jam game, we got an extra day to work on it, so I wasn&#8217;t too stressed out my noggin.<br \/>\n Impact was a joy to use.. although I very likely made some bugger ups here and there as a few people have pointed out the slightly weird collision detection at times, but overall I had no problems with it &#8211; short of not really learning much about it beforehand.<br \/>\n Our game actually worked out pretty well, and is probably the best entry I&#8217;ve done so far.<\/p>\n <p>A few things went a bit pear-shaped, however.<br \/>\n Most of Saturday was taken up with us travelling down to see my family to do the great Christmas gift exchange of the year&#8230; but we worked out some of the game on notepads during the journey.<br \/>\n We didn&#8217;t get the third aspect of the game in &#8211; collecting presents\/reaping enemies in order for bonuses &#8211; from Bomb Jack, so you just get one measly point per present.<br \/>\n The level changes are a bit abrupt &#8211; we need to add some transitions, or at least a READY? GO! style thing.<br \/>\n No music ( bar the couple of seconds on the title screen ) as I couldn&#8217;t think of anything to do, and sound was workable at best ( though the boss\/mini boss explosion sound works really well, with the presents flying everywhere! )<br \/>\n The end is a bit anticlimactic&#8230; probably could&#8217;ve done something a bit better than a black screen with text on it!<\/p>\n <p>All in all, we think it went well, and we enjoyed ourselves <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/><br \/>\n We&#8217;ll definitely be thinking of expanding upon it later on.<\/p>\n <p>If you haven&#8217;t seen it yet, you can find it here:\u00a0<a href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-25\/?action=preview&amp;uid=267\">http:\/\/www.ludumdare.com\/compo\/ludum-dare-25\/?action=preview&amp;uid=267<br \/>\n <a href=\"http:\/\/www.ludumdare.com\/compo\/2012\/12\/20\/a-grim-post-mortem\/titlescreen-36\/\" rel=\"attachment wp-att-216731\"><img class=\"alignnone size-medium wp-image-216731\" alt=\"titlescreen\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2012\/12\/titlescreen3-300x225.png\" width=\"300\" height=\"225\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/12\/titlescreen3-300x225.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/12\/titlescreen3-550x412.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/12\/titlescreen3.png 640w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><br \/>\n <\/a><\/p>\n <p>Now for us to start rating some games!<\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/arcade-badgers\/\" rel=\"tag\">arcade badgers<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/grims-christmas-list\/\" rel=\"tag\">Grim's Christmas List<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/octopi\/\" rel=\"tag\">octopi<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/post-mortem\/\" rel=\"tag\">post-mortem<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/stuckie\/\" rel=\"tag\">stuckie<\/a><\/p>","time":"December 20th, 2012 6:12 am","title":"A Grim Post-Mortem"}