A Pigeon’s Life 1.1 (…and memories)
The last Ludum Dare gave me the occasion to jump to 10 years back in my life.
I started making “games” at the age of 14 and since then I hardly finished one, or at least a decent one. I was young and unexperienced with programming. As I started studying computer engineering I didn’t have much time to spend on game-making but the desire still remained in me, waiting to be fulfilled.
The small time given in this competition forced me to focus on the game and give 100% to make the best I could, starting from scratch. I coded until 4 A.M. (the deadline in Italy’s timezone) and even if my game is not great as I expected (ok, it’s not great from many points of view :P) I was completely satisfied. I could have made tons of games till now, maybe now I found the perfect balance between free-time and motivation to go on and do some more.
Ok, that was a little boring.
The best part of this post is the announce that I updated the version of my competition entry “A Pigeon’s Life” fixing some bugs that made the game crash:
I also added sounds and music that unfortunately I wasn’t able to add before the deadline 
You can also download the Bundle: Game + Sounds together. Remember that the sounds and music are NOT to be judged for the Ludum Dare compo.
Here’s the link to my entry and DOWNLOAD page -> http://buff.ly/TqADDD <-
That said, enjoy! 
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