{"author_name":"saguaro","cat":"LD #25","comments":[{"author_name":"","time":"December 20, 2012 9:25 pm","epoch":1356056700,"text":"Adding a storyline, or narrative to your entry will absolutely wreck the amount of effort you can devote to the nuts and bolts of a Ludum Dare entry.  There&#8217;s no shame in feeling that you came up light on both ends due to the split attention.  It happens.","spam":"N"}],"epoch":1356047940,"likes":1,"metadata":{"p_key":"47414","p_author":"saguaro","p_authorkey":"14557","p_urlkey":"83077","p_title":"Postmortem: The Cards Never Lie","p_cat":"LD #25","p_event":"LD25","p_time":"1356047940","p_likes":"1","p_comments":"1","p_status":"UPD5","us_key":"14557","us_name":"saguaro","us_username":"saguaro","event_start":"1355443200","event_key":"14","event_name":"LD25"},"text":"<p><a href=\"http:\/\/www.ludumdare.com\/compo\/2012\/12\/20\/postmortem-the-cards-never-lie\/screenshot0046\/\" rel=\"attachment wp-att-216947\"><img src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2012\/12\/screenshot0046-300x168.png\" alt=\"screenshot0046\" width=\"300\" height=\"168\" class=\"alignnone size-medium wp-image-216947\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/12\/screenshot0046-300x168.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/12\/screenshot0046-550x309.png 550w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-25\/?action=preview&amp;uid=14557\">The Cards Never Lie<\/a> was Li&#8217;l&#8217;s first game project ever and my first Jam, second LD.<\/p>\n <p><strong>What went right:<\/strong><br \/>\n We were able to incorporate most of our basic ideas (using the phone, having visitors).  Li&#8217;l composed all the music in about 48 hours, somehow.  (There are 7 original tracks plus a few variant tracks.)<\/p>\n <p>Three days is A LOT longer than two days, and in our case the difference between a mess and an entry.  By the 48-hour compo deadline the game was technically submittable, but the extra hours on Monday made a huge difference.<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/2012\/12\/20\/postmortem-the-cards-never-lie\/screenshot0048\/\" rel=\"attachment wp-att-216945\"><img src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2012\/12\/screenshot0048-300x168.png\" alt=\"screenshot0048\" width=\"300\" height=\"168\" class=\"alignnone size-medium wp-image-216945\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/12\/screenshot0048-300x168.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/12\/screenshot0048-550x309.png 550w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n <p><strong><b>What went wrong:<\/b><\/strong><br \/>\n Mysteries are hard. <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/frownie.png\" alt=\":(\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/>  I wanted to compromise between game play features and storyline so the game wouldn&#8217;t be too kinetic.  I tried to find a good middle-ground, but it still feels light on both ends.  <\/p>\n <p>We had a lot of ideas during the brainstorm phase we weren&#8217;t able to implement.  We talked about timed events and day\/night scenarios, and I wanted to have a mini-game where you could guess if a person was lying based on their facial expressions\/tics.  L&#8217;il came up with all this elaborate tarot card stuff that I didn&#8217;t even get close to squeezing in. <strong>AND I FORGOT TO INCLUDE A GOAT.<\/strong>  <small>I have no idea where I would have put one, probably in the park eating delicious trash.<\/small><\/p>\n <p><strong><b>What we&#8217;d do different:<\/b><\/strong><br \/>\n Should have bribed\/charmed\/stolen an artist, for sure.<\/p>\n <p><strong>The future:<\/strong><br \/>\n I&#8217;d like to continue working on this.  There are a lot of features I still want to try and I feel like the basic story has legs and could be expanded into 3 to 5 interlinked mysteries.<\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/needs-more-goat\/\" rel=\"tag\">needs more goat<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/postmortem\/\" rel=\"tag\">postmortem<\/a><\/p>","time":"December 20th, 2012 6:59 pm","title":"Postmortem: The Cards Never Lie"}