“What’s the Word?” 6 hours progress

So far I learned a whole bunch about TypeScript and I managed to implement a deterministic random-access PRNG in it. (Although that was probably unnecessary)
However, not much game design actually happened.

So far I learned a whole bunch about TypeScript and I managed to implement a deterministic random-access PRNG in it. (Although that was probably unnecessary)
However, not much game design actually happened.