TAKEOVER Post mortem
In LD 23 and LD 24, I did TERRIBLE! The games were buggy and not even that fun. I figured that this time around I would do better, but due to me getting sick, I didn’t have much time to finish.
If you haven’t seen the timelapse, here it is:
If you want to view the entry, click here.
What went right:
Speed – Because I knew I only had a little time, I seemed to work faster. Hopefully I can do the same next time and NOT because I only have a few hours left.
What went wrong:
Pretty much everything else.
Practice – I should have took some more time to practice between now and LD 24. I think I might participate in a few Mini-LDs
Didn’t use enough packages – I only made two packages of code so I spent a lot of time looking for files.
Graphics – I decided to use 64×64 tiles, figuring that it would look nice because of the resolution. But it didn’t. I should have spent more time on graphics. The tiles were just gradients. Nothing fancy about that.
After the competition, I made the mistake of not spending time on voting and my post-compo and instead doing other things, messing with my new raspberry pi:
I would have liked to play more games, but it’s too late now.
Besides, it’s not like I would have gotten a better rating.
here are my ratings:
I think I would have done much worse if I entered the compo as there are more people.
I think I’ve learned quite a bit for next time.

