{"author_name":"AngelDE98","cat":"LD #26","comments":[{"author_name":"GreaseMonkey","time":"April 21, 2013 2:07 am","epoch":1366528020,"text":"Tip, if you build ffmpeg yourself you CAN build a version that due to licensing clashes is technically illegal.<br \/>\n I have one of those builds \ud83d\ude00","spam":"N"}],"epoch":1366440900,"likes":2,"metadata":{"p_key":"47036","p_author":"AngelDE98","p_authorkey":"11776","p_urlkey":"82699","p_title":"I guess I\u2019m in.","p_cat":"LD #26","p_event":"LD26","p_time":"1366440900","p_likes":"2","p_comments":"1","p_status":"UPD5","us_key":"11776","us_name":"AngelDE98","us_username":"angelde98","event_start":"1366934400","event_key":"16","event_name":"LD26"},"text":"<p>This time I&#8217;m sure it will be a hard time BUT I won&#8217;t give up. So let&#8217;s keep it short:<\/p>\n <p>Engine: No more IGM2E. Since joining Fourbytes and splitting up from Forlorn Existence (and re-joining to Novum Mundum) I&#8217;ve been working on a new engine named &#8220;Shadow&#8221;. I must merge some changes from NM to SH ASAP (mainly performance stuff and fluids and stuff) and then upload the source. It&#8217;s based on LibGDX. Maybe I&#8217;ll release an Android version of the LD game..?!<\/p>\n <p>Music: I&#8217;ve got some random app on my Android phone. I&#8217;ll use it for &#8216;inspiration&#8217;. Later on I&#8217;ll try to re-create the project in FL Studio.<\/p>\n <p>Graphics: Gimp.<\/p>\n <p>Coding: Eclipse.<\/p>\n <p>Operating System: No. Not Windows. Linux is my best friend!<\/p>\n <p>Streaming (only sometimes because of LAG): You may guess&#8230; FFMPEG? Yeah.<\/p>\n <p>&nbsp;<\/p>","time":"April 20th, 2013 1:55 am","title":"I guess I\u2019m in."}