{"author_name":"Sploitz","cat":"LD #26","comments":[],"epoch":1366637520,"likes":2,"metadata":{"p_key":"46943","p_author":"Sploitz","p_authorkey":"507483","p_urlkey":"82606","p_title":"Third times a charm?","p_cat":"LD #26","p_event":"LD26","p_time":"1366637520","p_likes":"2","p_comments":"0","p_status":"UPD5","us_key":"507483","us_name":"Sploitz","us_username":"Sploitz","event_start":"1366934400","event_key":"16","event_name":"LD26"},"text":"<p>This will be my third LD48 in the past year since I started them. (Missed December due to work.) The first time I didn&#8217;t get anywhere near finished. \u00a0But I had just started programming again so I wasn&#8217;t surprised. \u00a0The second time I had a playable game, it just wasn&#8217;t finished enough to submit. \u00a0No sound, music, only one enemy, that kind of thing. \u00a0This time I think I will finish. \u00a0I will be using game maker studio this time around. \u00a0I just started using it yesterday, but I was able to get a basic platformer\/puzzle game up and running in a few hours. \u00a0This is good for me because this time around I&#8217;m only going to have 36 hours to make my game. \u00a0I wasn&#8217;t able to get the whole weekend off. \u00a0So the theme will get announced 30 minutes before I even leave for work. \u00a0Oh well, gonna be a blast anyways.<\/p>","time":"April 22nd, 2013 8:32 am","title":"Third times a charm?"}