{"author_name":"Carl Graves","cat":"LD #26","comments":[],"epoch":1366647660,"likes":2,"metadata":{"p_key":"46938","p_author":"Carl Graves","p_authorkey":"10725","p_urlkey":"82601","p_title":"I\u2019m in","p_cat":"LD #26","p_event":"LD26","p_time":"1366647660","p_likes":"2","p_comments":"0","p_status":"UPD5","us_key":"10725","us_name":"Carl Graves","us_username":"mrcarlton","event_start":"1366934400","event_key":"16","event_name":"LD26"},"text":"<p>Alright, so this would be my fourth LD, I&#8217;ve only finished 1 of 3 so far. I&#8217;d rather not drop below 33% success &#8230; So lets do this! Even if the theme is potato.<\/p>\n <p>&nbsp;<\/p>\n <p>Code: Actionscript 3, Flash Professional\u00a0IDE<\/p>\n <p>Art: Flash Professional IDE, Cintiq<\/p>\n <p>Music: Renoise, bsfxr<\/p>\n <p>Livestream:\u00a0<a href=\"http:\/\/www.twitch.tv\/mrcarlton\">http:\/\/www.twitch.tv\/mrcarlton<\/a>\u00a0(possibly?)<\/p>\n <p>&nbsp;<\/p>\n <p>A little about my previous LD experiences. In case new people read these sort of things and want to hear horror stories:<\/p>\n <p>So on my first LD I didn&#8217;t make a game I built an excessively elaborate game engine, mostly because I didn&#8217;t know what I wanted to build &#8211; and then decided to make an rpg where you played as a chicken with only 11 hours to go. Obviously I didn&#8217;t finish, but I used that same engine to run a boat ton of my other projects outside of LD.<\/p>\n <p>So my second LD game I\u00a0endeavored\u00a0to actually finish. The game i built was &#8216;Panspermia&#8217;. This time around I focused on a super simple mechanic and just got something rough running in the first 3 hours, then spent the rest of the time fixing bugs, adding features, polishing art, and then publishing the game to the internet. It went pretty well and I&#8217;m happy with what I got finished in 48 hours (cuz seriously I have no idea how I got ALL that shit done, and still slept\/ate).<\/p>\n <p>And the last LD I attempted I was going to make a game where you played as the white whale from Moby Dick. I dropped out with 16 hours to go. Bad time management caused me to lose 4 hours at the start and bad utilization of my first day &#8211;\u00a0I spent all my time making a realistic\u00a0buoyancy\u00a0and\u00a0sinusoidal wave simulator, the waves looked and acted realistic &#8211; but the feature was a serious time sink just getting it working.<\/p>\n <p>I notice i have a\u00a0tendency\u00a0to name my games mildly suggestive things like: Cock Quest &#8211; an rpg about a chicken, Panspermia &#8211; a origin of life theory, and Moby Dick &#8211; its about a whale honest.<\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/carl-graves\/\" rel=\"tag\">Carl Graves<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/horror-stories\/\" rel=\"tag\">horror stories<\/a><\/p>","time":"April 22nd, 2013 11:21 am","title":"I\u2019m in"}