{"author_name":"cableplays","cat":"LD #26","comments":[{"author_name":"Toastation","time":"April 24, 2013 12:21 pm","epoch":1366824060,"text":"Personally I use the public folder of DropBox","spam":"N"},{"author_name":"kreddor","time":"April 24, 2013 12:53 pm","epoch":1366825980,"text":"I was going to say the same thing. Public folders of dropbox is as easy as it gets.","spam":"N"},{"author_name":"","time":"April 24, 2013 1:19 pm","epoch":1366827540,"text":"But there can be some problems with dropbox. Some of older entries are removed from dropbox because of big usage by other users. You can buy a cheap server hosting.","spam":"N"},{"author_name":"Hayawi","time":"April 24, 2013 1:37 pm","epoch":1366828620,"text":"I use my own sit, but I&#8217;m just going to dispense some advice on the topic.<br \/>\n 1. Gamejolt seems good if you can make it work (which I cant for some odd reason)<br \/>\n 2. use 1.6 as its more accessible<br \/>\n 3. Compress Compress Compress<br \/>\n 4. make sure to have a way to stop process leaks<br \/>\n 5. libraries work","spam":"N"},{"author_name":"","time":"April 24, 2013 2:02 pm","epoch":1366830120,"text":"Amazon S3 Static Web Hosting","spam":"N"},{"author_name":"cableplays","time":"April 24, 2013 2:28 pm","epoch":1366831680,"text":"Awesome thanks for all your help! I think I may stick to dropbox! Which files would I need to put in the public folder? The Html file and the jar file exported with the libraries included in the jar file? Also would I need to put a way to determine the OS in a class and the meta inf? thanks!","spam":"N"},{"author_name":"cableplays","time":"April 24, 2013 6:51 pm","epoch":1366847460,"text":"Okay Cool! Thanks Kevin, Can I use it to host a game outside of LD? I&#8217;m not making a java applet for this LD I&#8217;m using Gamemaker pro for this weekend \ud83d\ude00 I&#8217;ll check out your site!","spam":"N"}],"epoch":1366823880,"likes":1,"metadata":{"p_key":"46755","p_author":"cableplays","p_authorkey":"20776","p_urlkey":"82417","p_title":"Java Applet Hosting Question","p_cat":"LD #26","p_event":"LD26","p_time":"1366823880","p_likes":"1","p_comments":"8","p_status":"UPD5","us_key":"20776","us_name":"cableplays","us_username":"cableplays","event_start":"1366934400","event_key":"16","event_name":"LD26"},"text":"<p>Hi!<\/p>\n <p>Let&#8217;s just say for the future if I were to share my Java Applet \/ Game for you to play<\/p>\n <p>How would I do this so people can access it on the internet? (I&#8217;ve tried looking up tutorials but non of them have worked so far! So I thought why not ask some experts! )<\/p>\n <p>Is there a site that can host applet&#8217;s so that people don&#8217;t have to download the files?<\/p>\n <p>Or would it be easier and work better to just let them run the html file locally?<\/p>\n <p>I have seen Java Games be hosted before online I just don&#8217;t know how to do it!<\/p>\n <p>Also could you also use libraries like slick2D or LWJGL or JBox2D in your applet and they could still play it?<\/p>\n <p>Please help me if you have any answers!<\/p>\n <p>I&#8217;d like to use Java for the next LD because of the cross Platform accessibility!<\/p>\n <p>Comment if you have an answer!<\/p>\n <p>Thanks for your future help!<\/p>\n <p>CablePlays<\/p>","time":"April 24th, 2013 12:18 pm","title":"Java Applet Hosting Question"}