{"author_name":"omaha","cat":"LD #26","comments":[],"epoch":1366992300,"likes":0,"metadata":{"p_key":"46338","p_author":"omaha","p_authorkey":"5229","p_urlkey":"82000","p_title":"In","p_cat":"LD #26","p_event":"LD26","p_time":"1366992300","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"5229","us_name":"omaha","us_username":"omaha","event_start":"1366934400","event_key":"16","event_name":"LD26"},"text":"<p>I&#8217;m heading down to Richmond, VA to join the nice people at\u00a0http:\/\/rvagamejams.com\/<\/p>\n <p>This time around, I&#8217;m going to build something in Unity. \u00a0My hypothesis: \u00a0I was spending 60-70% of my time in previous jams building basic engine components, rather than gameplay. \u00a0I should be at least twice as productive having switched away\u00a0from\u00a0libgdx.<\/p>\n <p>stack:\u00a0<span style=\"line-height: 12.997159004211426px\">Unity3d,\u00a0<\/span>Gimp,\u00a0Blender,\u00a0GarageBand<\/p>","time":"April 26th, 2013 11:05 am","title":"In"}