Progress + idea
Well, that took me way too long, as I had to scrap some of my code. Movement now works like a charm, though.

That’s a pretty long worm
Now, about the game: It’s going to be a shooter, in which the player controls a worm (or a snake, whatever). Every segment of the worm will have an equipment slot, which is going to hold weapons, armor and such. I first need to get all the core mechanics in place, then I’ll work on some graphics and sounds (and music, if I have the time).