{"author_name":"glisk","cat":"LD #26","comments":[],"epoch":1367054160,"likes":0,"metadata":{"p_key":"45365","p_author":"glisk","p_authorkey":"19092","p_urlkey":"81024","p_title":"Game on the go","p_cat":"LD #26","p_event":"LD26","p_time":"1367054160","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"19092","us_name":"glisk","us_username":"glisk","event_start":"1366934400","event_key":"16","event_name":"LD26"},"text":"<p>Well, I admit it took me a couple of hours to decide what kind of game to make.<\/p>\n <p>&nbsp;<\/p>\n <p>I opted for a building\/arcade game about polygons (everybody seems going for squares this time :P).<\/p>\n <p>&nbsp;<\/p>\n <p>I started with an arcade survival game a-l\u00e0 geometry wars, but then I switched to this new concept.<\/p>\n <p>&nbsp;<\/p>\n <p>This is a super-early shot of what I&#8217;m doing:<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/04\/Schermata-04-2456410-alle-13.10.01.png\"><img class=\"size-medium wp-image-236253 aligncenter\" alt=\"Schermata 04-2456410 alle 13.10.01\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/04\/Schermata-04-2456410-alle-13.10.01-300x236.png\" width=\"300\" height=\"236\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/04\/Schermata-04-2456410-alle-13.10.01-300x236.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/04\/Schermata-04-2456410-alle-13.10.01-550x433.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/04\/Schermata-04-2456410-alle-13.10.01.png 754w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a>Yeah, it looks pretty ugly, but I&#8217;m focusing on game mechanics XD<\/p>\n <p>&nbsp;<\/p>","time":"April 27th, 2013 4:16 am","title":"Game on the go"}