Cubes!
Alright, I guess I should tell you guys what I’m making:
I’m making a kind of puzzle-maze game. You have the ability to cut parts away from the rest of the level. You can only use this ability a limited number of times, but there’s extra ammo (for lack of a better word) lying around for you to grab. The goal is to remove as much of the level as possible.
The game will be mostly skill-based (There will be enemies, turrets etc.) but there will be a fair amount of exploration and planning involved for the player.
Now if you’ll excuse me, I’m going to take a short break before my caffeine-addled and sleep-deprived brain loses the ability to form a coherent senterglebleeglebloopaa5y9ua.