{"author_name":"KevinZuhn","cat":"LD #26","comments":[],"epoch":1367082480,"likes":3,"metadata":{"p_key":"44929","p_author":"KevinZuhn","p_authorkey":"8695","p_urlkey":"80587","p_title":"And Then You Take A Potato\u2026","p_cat":"LD #26","p_event":"LD26","p_time":"1367082480","p_likes":"3","p_comments":"0","p_status":"UPD5","us_key":"8695","us_name":"KevinZuhn","us_username":"kevinzuhn","event_start":"1366934400","event_key":"16","event_name":"LD26"},"text":"<p>It&#8217;s not much to look at yet, but here is progress on the game. Chris is still arting away, and I&#8217;ll try to convince him to give me stuff to post when it&#8217;s ready.<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/04\/Screen01.png\"><img class=\"size-full wp-image-238749 aligncenter\" alt=\"Screen01\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/04\/Screen01.png\" width=\"176\" height=\"182\" \/><\/a><\/p>\n <p>As you can see, the game revolves around taking potatoes. Currently I have all systems for potato taking, random potato generation, and encouraging words implemented. For instance&#8230;<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/04\/Screen02.png\"><img class=\"size-full wp-image-238767 aligncenter\" alt=\"Screen02\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/04\/Screen02.png\" width=\"176\" height=\"182\" \/><\/a><\/p>\n <p>Yeah, take that potato! Is taking potatoes all you do? Well, it&#8217;s a minimalist game, you tell me.<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/04\/Screen03.png\"><img class=\"size-full wp-image-238776 aligncenter\" alt=\"Screen03\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/04\/Screen03.png\" width=\"175\" height=\"181\" \/><\/a><\/p>","time":"April 27th, 2013 12:08 pm","title":"And Then You Take A Potato\u2026"}