COLLECT THE PANTS: Starting Off

So here is my new game idea. I’ve had my timelapse off the entire day because I haven’t actually been doing any programming or development yet. Just recording some sounds, and I scribbled this drawing that summarizes the game concept

 

COLLECT THE PANTS BRAINSTORMED

 

 

(click to see bigger version)

 

 

Idea

You are continually on a search for pants. You need to collect the pants and then immediately run away from the enemies that come after you, to progress to the next level (which is actually the same level, but with minor random mutations to increase its difficulty). The levels are constructed such that it should always be possible to navigate, even if there are walls — since you can dig through walls. And to prevent you from spending too much time planning, there’ll be a time limit. If you take too long, the pants disappear and you need to run off the level, you don’t get any points.

Sound Effects

https://dl.dropboxusercontent.com/u/72165/JAMS/LD26/pantsquest/COLLECTTHEPANTS.wav

https://dl.dropboxusercontent.com/u/72165/JAMS/LD26/pantsquest/RUNAWAY.wav

https://dl.dropboxusercontent.com/u/72165/JAMS/LD26/pantsquest/TIMESUP.wav

https://dl.dropboxusercontent.com/u/72165/JAMS/LD26/pantsquest/GAMEOVER.wav

https://dl.dropboxusercontent.com/u/72165/JAMS/LD26/pantsquest/DUCKS.wav

https://dl.dropboxusercontent.com/u/72165/JAMS/LD26/pantsquest/COLLECT.wav

https://dl.dropboxusercontent.com/u/72165/JAMS/LD26/pantsquest/OW.wav

Soundtrack

https://dl.dropboxusercontent.com/u/72165/JAMS/LD26/pantsquest/soundtrack.wav

https://dl.dropboxusercontent.com/u/72165/JAMS/LD26/pantsquest/SUSPENSE.wav