{"author_name":"Jack Zackowitz","cat":"LD #26","comments":[],"epoch":1367110560,"likes":1,"metadata":{"p_key":"44462","p_author":"Jack Zackowitz","p_authorkey":"22419","p_urlkey":"80120","p_title":"Halfwayish mark","p_cat":"LD #26","p_event":"LD26","p_time":"1367110560","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"22419","us_name":"Jack Zackowitz","us_username":"jzludum","event_start":"1366934400","event_key":"16","event_name":"LD26"},"text":"<p>&nbsp;<\/p>\n <p>Kind of an hour late to the halfway mark party. Uploaded a progress build hich you can play <strong><a title=\"24Hoursprogress\" href=\"http:\/\/jackzackowitz.com\/files\/grandCrusade_Half.swf\" target=\"_blank\">here<\/a><\/strong>. I spent the later part of the day doing some neat polish stuff and some game logic that is going to be hidden from the player anyways. I suppose you\u00a0can&#8217;t see it, just trust me. Huge improvement<\/p>\n <p>Still nothing is playable. Maybe I should be worried.<\/p>\n <p>Iunno mayn.<\/p>","time":"April 27th, 2013 7:56 pm","title":"Halfwayish mark"}