Role reversal Pac-Man
So yesterday I started with this:
The guy with the teeth on the left seemed to be the bad guy, while the ghost like figure on the right definitely felt like a good guy. So I put him in a scene in a minimalist, painterly style (well, pen and charcoal, not paint):
But I didn’t really have any game play. I sat and wrote and thought for a bit. It looked like the guy with the teeth was definitely some sort of crazy thing that would run around and eat things and he was standing right next to a ghost which made me think of Pac-Man. That led me to the idea of playing Pac-Man as one of the ghosts. So I drew these little fellas:
And the toothy character became this:
Much more Pac-Man like and much nastier looking! I now have the basics of the player movement up and running in Unity and I’m going to spend today working on the game play and ghost and evil Pac-Man (I’ve named him Spud) AI. Hopefully I’ll have time later today to work on some animations for these guys too.



