{"author_name":"BrainHack","cat":"LD #36","comments":[],"epoch":1472296980,"likes":2,"metadata":{"p_key":"4396","p_author":"BrainHack","p_authorkey":"112204","p_urlkey":"39844","p_title":"Looking and running pretty decent","p_cat":"LD #36","p_event":"LD36","p_time":"1472296980","p_likes":"2","p_comments":"0","p_status":"UPD5","us_key":"112204","us_name":"BrainHack","us_username":"brainhack","event_start":"1472169600","event_key":"35","event_name":"LD36"},"text":"<p><img class=\"size-medium wp-image-573595\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/08\/obeliskscreencap-300x218.png\" alt=\"Created by BrainHack Studios\" width=\"300\" height=\"218\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/08\/obeliskscreencap-300x218.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/08\/obeliskscreencap-768x557.png 768w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/08\/obeliskscreencap-550x399.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/08\/obeliskscreencap.png 991w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/p>\n <p>Graphics need a bit of work, I think. ;^^ And there&#8217;s still plenty more to do. (Like figure out why my game isn&#8217;t playing sound. Maybe it only does that after exporting?) But I think I got the gameplay working right? Let&#8217;s hope so. ;^^<\/p>\n <p>Place clay blocks to be able to navigate the interior of the obelisk while avoiding enemies. That&#8217;s the basic idea. c:<\/p>","time":"August 27th, 2016 6:23 am","title":"Looking and running pretty decent"}