{"author_name": "Ninjaxio", "cat": "LD #26", "comments": [], "epoch": 1367178120, "likes": 0, "metadata": {"p_key": "43803", "p_author": "Ninjaxio", "p_authorkey": "20904", "p_urlkey": "79458", "p_title": "Almost There..", "p_cat": "LD #26", "p_event": "LD26", "p_time": "1367178120", "p_likes": "0", "p_comments": "0", "p_status": "UPD5", "us_key": "20904", "us_name": "Ninjaxio", "us_username": "ninjaxio", "event_start": "1366934400", "event_key": "16", "event_name": "LD26"}, "text": "<p>I guess I will post my game in a bit. I want to really polish it, and there&#8217;s some sort of sound bug I&#8217;ve been trying and trying to squash. If I don&#8217;t get that out of the way, I may end up having it uploaded with odd sound glitches. Really hoping I can get these fixed and overall polished till then.</p>\n <p>About the game. The game is called Pixel Burst, and it&#8217;s pretty minimalistic, gameplay-wise.</p>\n <p>I guess I should describe it this way.</p>\n <p>You fly around in a city with seizure-filled skies, blasting the crud out of dull and boring people with your colorful and fun projectiles.</p>\n <p>That&#8217;s it in a nutshell! It doesn&#8217;t really have multiple levels, or anything of the sort, as it&#8217;s more of a high score centric game. Like in arcades, where you wanted the high score. Like that. After the compo, I might consider expanding on it.</p>", "time": "April 28th, 2013 2:42 pm", "title": "Almost There.."}