11 Levels to Zip through

Finally done !
I must stop here, so there will be only 11 levels. Most of them are a bit too easy and more graphical than a real challenge though.
Without a level editor, making those levels took me more time than I thought (~1h per level: 30 min to design, 15 min to code, 15min to test & debug).
I removed all restrictions I added on Zip (air control), it didn’t add anything useful to the game.

The most difficult level in the end was the most unexpected :
zip_final_2

Some others were more difficult to design/code and less fun :
zip_final_0

So in the end, it was a really interesting experience :)

The final “2-day Ludum Dare competition” will remain available here, I won’t edit this version any further:
http://www.teradem.net/HTML5/Zip/

Have fun !

Comments

gikdew
29. Apr 2013 · 05:29 UTC
What language did you use to code this?
braneof
25. May 2013 · 23:49 UTC
This game is great! Did you use any public libraries, or is all your own code? I’m wondering where to start on doing something like this.