I did it! (with PM)
Yes, I achieved my main goal of finishing and submitting a game.
QUICK POST-MORTEM
So I was going to do a minimalistic game anyway, because it was my first attempt at LD and I suck at creating art, which means that I was already more or less on topic. The downside is that now everyone else was also doing some sort of minimalistic game…
I have no idea if my idea is original: I never played a game exactly line this, by I also didn’t bother checking the web to see if it had already been made. On hindsight, I think I got my inspiration from two sources:
- Hopping Mad, an old ZX Spectrum game
- an even older oscilloscope based game I saw last year at GamesCon in Cologne. Maybe it was this one: http://www.youtube.com/watch?v=s2E9iSQfGdg but I’m not 100% sure.
Creating levels was surprisingly hard. I hope at least that the ones that made it into the game are playable, and still provide a nice challenge.
I would have loved to play around more with the core mechanics: try to make longer, horizontal-scrolling levels, instead of fixed width ones, or use some sort of continuous control (mouse controlled slider or knob, keys for increasing/decreasing the Amp/Wave length) instead of the “quantic” controls in the game, but I went for the simplest thing that worked – my focus was on releasing something at the end of the 48h.
Enough for now. Maybe I’ll post something more in one of the next days.
