Game submitted

Monday, 3 a.m.

Phew, 3:01, and I was still able to submit it. I should’ve made a test submit earlier on to learn the procedure. I didn’t know that I had to make a screenshot, for example, nor that I’d need to host the game on another site (only the code). Small things, yes, but at 2:57 a.m., seconds are quite valuable.
But hey, I finished! It might not be complicated, or what I had envisioned, or beautiful to look at, and is extremely unpolished (sorry for that, the start and ending screen were added in the last half hour). But, hey, it’s a game! An actual playable, finished game! And my first jam entry as well! I submitted something playable – that means that the jam was worth it. This was a great experience, but I’m too tired to write about it in detail now. Expect more in my post-mortem, though.

Good luck to everybody, both in compo and in jam. I hope Ludum Dare was as exciting for you as it was for me. Goodnight/day, people of the world!