{"author_name":"GreenPixelDev","cat":"LD #26","comments":[{"author_name":"","time":"May 4, 2013 11:22 am","epoch":1367684520,"text":"I think the triangle style can really work for you and set you apart if done correctly (Look at ridiculous fishing). The bottom image, while looking good, looks a little generic and doesn&#8217;t really stand out. That&#8217;s my take, you can of course improve the pixel art to be of a more unique style so that it would look less generic, but it seems easier with the triangle style.","spam":"N"},{"author_name":"","time":"May 4, 2013 11:35 am","epoch":1367685300,"text":"The triangle style is interesting.  It will be very nice if done right, although pixel art is a tried and true method, harder to set yourself apart though.","spam":"N"},{"author_name":"","time":"May 4, 2013 12:17 pm","epoch":1367687820,"text":"The Triangle Art is much better, from what I&#8217;ve been reading, people are pretty burnt out on Pixel-Art. It was OK the first few months but very Cliche now. Thanks for the Game, I enjoyed it.","spam":"N"},{"author_name":"","time":"May 4, 2013 6:13 pm","epoch":1367709180,"text":"Thanks for the feedback, everyone! It does seem that the village voice is leaning towards the triangles and I definitely understand why \ud83d\ude00 I look forward to showing you more and getting more feedback!","spam":"N"}],"epoch":1367676000,"likes":3,"metadata":{"p_key":"42743","p_author":"GreenPixelDev","p_authorkey":"19538","p_urlkey":"78378","p_title":"Eternal Journey \u2013 Art!","p_cat":"LD #26","p_event":"LD26","p_time":"1367676000","p_likes":"3","p_comments":"4","p_status":"UPD5","us_key":"19538","us_name":"GreenPixelDev","us_username":"greenpixeldev","event_start":"1366934400","event_key":"16","event_name":"LD26"},"text":"<p>Hey, everyone! Green Pixel&#8217;s artist here! Ludum Dare 26 was a blast and we came up with our Jam entry: <strong>Eternal Journey<\/strong> \ud83d\ude00<\/p>\n <p>If you&#8217;ve played it and rated it, thank you so much for your feedback! If you haven&#8217;t, <strong><a href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-26\/?action=preview&amp;uid=19538\">check it out here<\/a>\u00a0<\/strong>and we&#8217;d appreciate your thoughts!<\/p>\n <p>We made Eternal Journey with mobile devices in mind (as we have released an iOS title in the past) and we&#8217;re happy to read that a lot of the feedback seems to welcome the game &#8211; albeit a more finished version &#8211; on smartphones \ud83d\ude00<\/p>\n <p>This was our second LD Jam and one thing I realized from LD25 was that I didn&#8217;t really learn much artistically &#8211; besides learning how fast I could work under a time constraint. So, this time around, I decided to experiment. Why not, right? When I heard that the theme was Minimalism, I thought of triangles and, inspired by games like Vlambeer&#8217;s Ridiculous Fishing, I came up with the art for Eternal Journey. Below is a handy screenshot if you don&#8217;t have time to play the game \ud83d\ude00<\/p>\n <p style=\"text-align: center\"><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/05\/ld_screen03.png\"><img alt=\"ld_screen03\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/05\/ld_screen03.png\" width=\"620\" \/><\/a><\/p>\n <p style=\"text-align: left\">Triangles galore, eh? Now that we&#8217;re going ahead with the fully-featured version of the game (that we&#8217;re hoping to release before the next LD :D), I&#8217;m wondering if I should continue with this triangle-istic style. As a game artist, I&#8217;ve only really ever worked with pixel art and it&#8217;s the most\u00a0comfortable\u00a0style for me. I whipped up a quick mockup of what the mobile, pixel art version would look like (note that the background is largely unfinished :D), seen below:<\/p>\n <p style=\"text-align: left\"><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/05\/eternaljourney_pixel01.png\"><img class=\"aligncenter size-full wp-image-255795\" alt=\"eternaljourney_pixel01\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/05\/eternaljourney_pixel01.png\" width=\"620\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/05\/eternaljourney_pixel01-300x200.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/05\/eternaljourney_pixel01-550x366.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/05\/eternaljourney_pixel01.png 960w\" sizes=\"(max-width: 960px) 100vw, 960px\" \/><\/a><\/p>\n <p style=\"text-align: left\">See the huge difference? \ud83d\ude00 Gameplay aside, which style would you prefer? Do you think pixel art still appeals to the masses or is it played out? Would the semi-abstract triangles fare better in the world of apps?<\/p>\n <p style=\"text-align: left\">I&#8217;d love to hear your thoughts! Thanks and happy gaming! \ud83d\ude00<\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/art\/\" rel=\"tag\">art<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/pixel-art\/\" rel=\"tag\">pixel art<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/post-mortem\/\" rel=\"tag\">post-mortem<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/postmortem\/\" rel=\"tag\">postmortem<\/a><\/p>","time":"May 4th, 2013 9:00 am","title":"Eternal Journey \u2013 Art!"}