{"author_name":"pereubu","cat":"LD #26","comments":[],"epoch":1367747820,"likes":0,"metadata":{"p_key":"42721","p_author":"pereubu","p_authorkey":"16143","p_urlkey":"78356","p_title":"\u2013 Double edged \u2013 minimal game, maximal fun","p_cat":"LD #26","p_event":"LD26","p_time":"1367747820","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"16143","us_name":"pereubu","us_username":"pereubu","event_start":"1366934400","event_key":"16","event_name":"LD26"},"text":"<p><a href=\"http:\/\/www.ludumdare.com\/compo\/2013\/05\/05\/double-edged-minimal-game-maximal-fun\/pm-1\/\" rel=\"attachment wp-att-256361\"><img class=\"size-medium wp-image-256361 aligncenter\" alt=\"PM-1\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/05\/PM-1-300x126.png\" width=\"300\" height=\"126\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/05\/PM-1-300x126.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/05\/PM-1-550x232.png 550w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n <p>So yeah, this is my 3rd entry at the ludum dare, and I think it&#8217;s my best one. I&#8217;m kinda proud of it, so here&#8217;s the story :<br \/>\n <strong>WWR :<\/strong><br \/>\n &#8211; Coding : I made all the core gameplay + the important features within a day.<br \/>\n &#8211; The concept : I was afraid the idea of not seeing your character wouldn&#8217;t work, but i actually managed to avoid this. The gameplay seems enjoyable ( thanks for the feedbacks :3 ).<br \/>\n &#8211; Time management : Coding and art were easy, so I had a lot of time for tweaking (especially hitboxs and level design).<br \/>\n &#8211; Music : 1st time ever on fruity loops, I spent about 2 hours making glitchy sounds and made a minimalistic OST for this entry.<br \/>\n &#8211; Art : Managing a black and white art like this was really hard, the characters had to be silouhettes on a simple background. Took me a lot of time though D:<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/2013\/05\/05\/double-edged-minimal-game-maximal-fun\/screen2-197\/\" rel=\"attachment wp-att-256386\"><img class=\"size-medium wp-image-256386 aligncenter\" alt=\"screen2\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/05\/screen2-300x226.jpg\" width=\"300\" height=\"226\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/05\/screen2-300x226.jpg 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/05\/screen2-550x415.jpg 550w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n <p><strong>WWW :<\/strong><br \/>\n &#8211; Having an idea : Like a lot of jammers, the theme afraid me D:<br \/>\n &#8211; The light\/shadow system : I had no time coding a light engine for this, especially because of the level design.<br \/>\n &#8211; Making a tutorial : I also spent time trying to explain the game to players as they can start not seeing their own character.<\/p>\n <p><strong>What i learned :<\/strong><br \/>\n &#8211; game maker is always more awesome than you think.<br \/>\n &#8211; combining ideas\/games\/concepts is great ( here samurai gunn meets samurai jack )<br \/>\n &#8211; fruity loops is friggin&#8217; cool<\/p>\n <p><strong>WTDN :<\/strong><br \/>\n &#8211; I&#8217;m actually working on Double Edged extended, with the dynamic loght system I wanted to do, plus some other features I did not make. I&#8217;ll try to devellop it for the Winnitron 1000.<\/p>\n <p>So here was my minimal post mortem, now if you&#8217;d like to play my entry, the link is <a href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-26\/?action=preview&amp;uid=16143\">here<\/a><\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/2013\/05\/05\/double-edged-minimal-game-maximal-fun\/pm-anim\/\" rel=\"attachment wp-att-256385\"><img class=\"size-full wp-image-256385 aligncenter\" alt=\"PM-anim\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/05\/PM-anim.gif\" width=\"225\" height=\"164\" \/><\/a><\/p>\n <p>&nbsp;<\/p>","time":"May 5th, 2013 4:57 am","title":"\u2013 Double edged \u2013 minimal game, maximal fun"}