{"author_name":"Zelen3d","cat":"LD #26","comments":[{"author_name":"","time":"June 24, 2013 2:32 pm","epoch":1372102320,"text":"I&#8217;ve played your prototype and I definitely think you could sell it for a couple bucks. Maybe put it for free on Facebook and offer purchasable &#8220;Puzzle Packs&#8221; of additional levels?","spam":"N"},{"author_name":"","time":"June 24, 2013 3:15 pm","epoch":1372104900,"text":"First off, this game you have here is really, really cool. Just needs polish!","spam":"N"}],"epoch":1372095120,"likes":2,"metadata":{"p_key":"42441","p_author":"Zelen3d","p_authorkey":"13310","p_urlkey":"78076","p_title":"How do people make money nowadays\u2026","p_cat":"LD #26","p_event":"LD26","p_time":"1372095120","p_likes":"2","p_comments":"2","p_status":"UPD5","us_key":"13310","us_name":"Zelen3d","us_username":"zelen3d","event_start":"1366934400","event_key":"16","event_name":"LD26"},"text":"<p>&#8230; with games?<\/p>\n <p>I have been making this puzzle game and had some really good feedback on it! I see that it might actually go somewhere!<\/p>\n <p>I&#8217;m starting to think, even if it&#8217;s far away, how would I monetize it? It&#8217;s an HTML5 game, a casual one I would say. I am considering selling it on mobile markets, but I have no mac, no android and no windows 8. Since it&#8217;s html5, I can of course test it on my little iPod touch. The question that I am asking myself is if I should release a free online version AND THEN see what I could do. It seems that Flow Free did just that&#8230;<\/p>\n <p>What would you think?<\/p>\n <p><a href=\"http:\/\/unsquareprototype.clay.io\/\">http:\/\/unsquareprototype.clay.io\/<\/a><\/p>","time":"June 24th, 2013 12:32 pm","title":"How do people make money nowadays\u2026"}