7dRTS: MOBIUS Day One

For the next couple of nights, I’ll be taking a break from Chess Heroes to join the super duper seven day real-time strategery compelooza!

After spending (wasting) time on a generic fantasy idea (with clever mechanics, but still) and getting my mind blown by McFunkyPants (again), I went back to the drawing board. Instead of trying to create something brand new and falling short (which I often do during competitions), I’m going to mash some stuff together.

Hence: MOBIUS: A portmanteau of MOBA and the -ius genre of side-scrolling shooters (Gradius, Darius, Parodius… kids, ask your parents!). I’ll be using Unity and Photoshop, as per the usual.

Early sketches:

mobius sketch 1

mobius sketch 2